Troy Baker Talks Imposter Syndrome in Indiana Jones Role



Introduction: Troy Baker's Hesitation

Troy Baker has been, for a long time, among the most respected names in the world of video games; deep, recognizable voice gave characters like Joel Miller a life in The Last of Us. Yet, someone of such a distinguished career should not have been doubted when offered to do a role as iconic as Indiana Jones.

Baker's Hesitation to Take on the Role

Known for voicing some of gaming's most memorable characters, Baker was hesitant when Bethesda approached him to voice the legendary archaeologist in Indiana Jones and the Great Circle. "I almost turned it down," he admits. "The idea of filling Harrison Ford's shoes. it felt like a weight I wasn't sure I could carry."

The Struggle with Cultural Significance

His hesitation wasn't over the legacy of Indiana Jones; it was more about stepping into a role with great cultural significance. For Baker, the thought of potentially tainting the beloved character was daunting. However, after much consideration and encouragement from the developers at MachineGames, he agreed to take on the challenge. "They convinced me that I could bring something new to the role," he reflects.

The Audition Process

But the biggest challenge came in. Even though being one of the most accomplished voice actors in this industry, Baker had to prove himself through a rigorous audition process. No matter how much critical acclaim he received in Bioshock Infinite and Uncharted, Baker was not by any means a shoo-in. Instead, it came down to the choices of him and another actor to make it into the screen with the help of test audience.

The Pressure from Todd Howard

This keeps happening, but Todd Howard still doubts—the director of Bethesda stated, "That's the bar. Now you have to live up to it."

The Studio’s Challenge

This pressure only gained momentum when the game went into full production. The studio MachineGames, who handled the Wolfenstein series, was asked to make an Indiana Jones game that would feel like an adventure movie but still had its own spin to it. "Indiana Jones isn't about just shooting your way through the game," says creative director Axel Torvenius. "It's about puzzle-solving, stealth, and adventure—elements that require a more subtle approach."

Baker’s Focus on Character

That was why Baker focused less on traditional action, as seen in high-octane shooters, and more on understanding the character, which was witty charm and a sense of adventure. That's what led the whole Indiana Jones to become a cult phenomenon. "It is not just about a replica movie but making the person, I guess, feel part of this world." Being something that Microsoft has invested heavily in while great expectations are in the line among fans, stakes could get no higher than this, with both Baker and Bethesda having what was literally one of the most anticipative releases of 2024.

Early Reviews and the Final Test

As the game approaches its final level, early reviews have been great, and many have praised Baker's performance.

Baker’s Personal Test as a Gamer

Still, the real test will be when the players finally get to don the shoes of Indiana Jones himself. Always a gamer at heart, Baker cannot wait to feel the game as a player rather than a performer. "I want to hold up that controller and see if I've done my job or not. If a player gets this feeling like Indiana Jones, then it would have all been worthwhile."

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